![]() Tell application "Keyboard Maestro Engine" count found in "The Source" for ". You can ask Keyboard Maestro Engine to find strings in other scripts: The calculate and process tokens commands can also take an instance parameter (v10.0+) to specify the instance for local variable access. Tell application "Keyboard Maestro Engine" set n to calculate "JULIANDATE()" end tell You can ask Keyboard Maestro Engine to perform a calculation for you with: Play sound alias "Harddisk:System:Library:Sounds:Glass.aiff" end tell Keyboard Maestro Engine makes several of its facilities available to AppleScript. Using Keyboard Maestro Facilities from AppleScript See the Keyboard Maestro Engine AppleScript dictionary for more information. You can read information about the existing macros using the gethotkeys and getmacros commands. The easiest way to determine the appropriate XML is to create an example action in an example macro and then choose Copy as XML in the Copy as sub-menu in the Edit menu. A simple example would be:ĭo script "MacroActionTypeSwitchToLastApplication" end tell This allows you to construct any action, including changing the action on the fly, without having to create a macro first. You can determine a macro’s UID by selecting it and choosing Copy UID command in the Copy as sub-menu in the Edit menu.Īn even more powerful way to script Keyboard Maestro is to execute specific actions based on their XML code. ![]() You can pass an optional parameter using the with parameter clause, which you can read in the macro as the %TriggerValue% token. The do script will not return until the macro is finished executing. If there is more than one macro with the same name, you will get an error, so you can use a UID instead of a name.ĭo script "D0C150C7-8A0C-4837-918A-427E2BCFB6B9" end tell The macro must be defined and enabled, and the macro group must be enabled and currently active. Tell application "Keyboard Maestro Engine"ĭo script "" end tell Hello, I have a very basic appleScript to check a box in an app called Growly Notes which is run via a keyboard maestro appleScript macro. The easiest way is to use the name, for example: Note in most cases you must tell “Keyboard Maestro Engine”, not “Keyboard Maestro”. Variables whose names start with “ENV_” override regular environment variables (eg “ENV_PATH” overrides the regular “PATH” environment variable). Note that the total size of the variables stored in the environment is limited to 100K, so larger variables may be excluded to ensure the variables do not take up excessive amounts of environment space since this is limited by the system. ![]() AppleScripts can also access the environment variables using the system attribute command, but note that system attribute is not safe for international characters. Variables can be accessed from shell scripts via the environment variables in the form $KMVAR_Variable_Name where KMVAR_ is prefixed, and spaces are converted to underscores. profile) will be executed, which may change the way the shell script behaves. Be aware that because shell scripts are executed in a non-interactive shell, typically none of the shell configuration files (like. Shell scripts can execute any installed scripting language, such as perl, python, ruby or whatever.
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